A downloadable tool for Windows, macOS, and Linux

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Sprite Sheet Renderer turns a 3D animation into the sprite sheet a 2D game needs. Select a rig or animated object, choose 4 or 8 directions and press Render Sprite Sheet.

What you get

  • One sheet PNG: a row per direction, a column per frame
  • JSON in TexturePacker hash layout with Aseprite-style frameTags (Phaser 3 reads it directly)
  • A Godot 4 SpriteFrames .tres with one animation per direction
  • Framing that does not jump: one shared orthographic scale for all frames and directions
  • Pixel-art mode: low-res render with nearest-neighbour upscale, palette reduction, 1 px outline

Your scene stays as it was

Rendering happens in a temporary scene. Frame, transforms, pose bones and shape keys are restored afterwards, also when a render fails halfway.

Requirements

Blender 4.2 or newer. Install as an Extension: Edit › Preferences › Get Extensions › Install from Disk, then pick the ZIP. No extra Python packages. Tested headless on Blender 5.2.2 (Windows) with an automated suite of 99 checks.

Known limits

  • Orthographic camera only
  • Cells are not trimmed or packed; every cell has the same size
  • Engine files follow the documented formats and are checked by tests, not inside each engine

License

GPL-3.0-or-later. You get the full source.

Developed with the help of an AI assistant (Claude by Anthropic). Code, tests and images were reviewed and run by the author. All images show real output of the add-on.

Purchase

Get this tool and 32 more for $59.81 USD
View bundle
Buy Now
On Sale!
40% Off
$6.00 $3.60 USD or more

In order to download this tool you must purchase it at or above the minimum price of $3.60 USD. You will get access to the following files:

sprite_sheet_renderer-1.0.0.zip 28 kB

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